Sketching and surfacing in Gravity Sketch

State of the art in 3d sketching and surfacing.
Going inside the helmet form and evaluating the POV of the wearer is an incremental advancement in the tool set. Quite useful for many products.
Interesting integration with AI.

This technology is still quite experimental. Here is the latest collab between automotive designer and modeler. I’ve observed the process is still quite ‘siloed’ due to steep learning curves and not as collaborative as promised. The technology is creating a whole new set of tasks that will require the designer to enhance their cognitive load stamina. The potential for burnout is much higher now and heading into this future.