250gb wrote: I feel like the best way to do this is to sketch and render from observing existing products.
You know I used to think that way, and it is a lot of fun to just copy and render some existing product, the issue is that I think it might not be the best way to practice, think about it, you want to sketch and render new things, so you need to practice that, I guess a little base inspiration is not bad or consulting existing products for finishes features etc.
I wanted to make a pure marker render sketch process but bailed at the line work stage cause I was in a hurry/didn't have all the markers:
- I like to start with quick thumbnails to figure out what am I sketching and perspective issues.
- After that I do bigger tests until I get something I like and then use it as an overlay (or 2) for line work; I have a wand scanner which is not very expensive (about $40 and awesome), but just discovered dropbox's document scanner (which I used here and it is pretty good if your smartphone camera is decent ):
I am not as gifted as Yo with markers on first or second pass, so I like to do a couple of tests before, as mentioned I ran out of time, so I just finished one of the tests I had on the computer, the line work is scanned and I tried not to use gradients and digital trickery (except the lcd and background) to try and keep it looking vaguely analog:
Good luck !