All right cool. I did a screen capture of an overlay. I’m going to record a voice over for it tonight when I get home from this client workshop I’m running today...so you will have a good step by step on what I did. Maybe I’ll start a tutorial Tuesday series.
Allright Gerry, I dropped a VO on this over lunch. I hope this helps a little bit. This video mainly covers proportions and a bit on shading. One thing I didn't talk about is line quality. Getting those predictable, repeatable, dynamic lines down is so important.Once you train yourself to be able to put down some controlled arcs with nice line quality, it is just a matter of rotating the page and controlling the length/position of the lines.... easy to write, hard to do, it will take years of practice, but that is the same with anything.
I really like how you added a bit of perspective in the wheels, I can see how that helps a lot. As a beginner car sketcher, seeing the order of your lines is also really helpful. I'll definitely be checking back at this and reviewing it as I get a bit deeper into shading. I think I'll use your video to do some overlays to some of the other side views I posted to make sure I get that down.
Huge thanks Michael! Looking forward to the next Tutorial Tuesday.
I've been working on my linework and shadows a bit and I'm finding that using a C1 marker as a rough underlay is helping a lot. I'm excited for the IDSA Midwest Conference this weekend at UIC, hope to see come Core77 folks there!
I'm going to be posting some images from the ADS (Advanced Design Sketching) Summer Sketch Workshop, it was an 8 week course which was really helpful. I would definitely appreciate any feedback!
For these sketches I was focusing on the design language word "Aerodynamic" and I took some inspiration from some Star Wars / Marvel and other sci-fi helmets to practice some digital sketching
Here are a few more sketches from the workshop, these were focusing on mixing cold materials like metal or ceramic with warm materials like wood or cork. We were also focusing on rendering these materials for easy readability.