shuphrk88 wrote:Keeping it simple in terms of design when learning new rendering tricks with a Zoom 95/96 hybrid. Finally managed to do a rendering using only Illustrator. Kind of slow at first, but I can definitely see how it would be more efficient than jumping between AI and PS.
The one thing I keep having trouble with is figuring out how to do a pattern like the mesh in the new balance render I grabbed from counterkicks. Any tips? I get close, but I can't get a realistic looking mesh.
I like that you attacked the old zoom flight shoes, i still have a pair of the originals at home, that outsole will always be tied to the image of brent barry from the free throw line for me!
i feel like the outsole design is not very much of a move on from the old one, more of just a nudge. Same with the upper, i think you did not create a show that i like more than the original, which can be hard to do with the classics. But like YO always says, try to keep on pushing the designs so that they look new and fresh.
also would look at your proportions, this rendering is VERY thick at the forepart area. and looks like it needs more curvature up the vamp. Right now it looks too :slicked back".
on the mesh... best way is to just scan in a real mesh swatch, or thats what i do at least.