What is the process behind making a Serra sculpture?
When I began working with Richard, heâ€™d already developed a method of model making using what he called a wagon wheel–two wooden discs, with identical elliptical shapes. Heâ€™d nail a 2x4 between them and rotate them so they were a top and bottom plate of plywood. Then heâ€™d roll a sheet of lead on the ground, and that would define the outline of the metal plate. After that he would wrap the plate around the wagon wheel and that became his model. I would take that model and digitize it, so that it was in the computer. The problem was the metal was warped and bent, and when you digitized it you werenâ€™t getting a pure ellipse. Eventually I said, â€œInstead of sending these big lead platesâ€–heâ€™d send them in crates–â€œjust fax me your dimensions: height, radius, angle.â€
I wonder if Mr. Richard Serra would remark that part of his process is lost, and that CAD has taken the physical link from him and his work? It seems much more streamlined to work in CAD, but the physical connection of him forming the material with his hands and ‘feeling’ the form is disrupted.
Is it that way with ID? how many of us actaully work in physical 3D before engaging directly in concept development in CAD? does it matter anymore?
Has CAD become our “hands”