never modeled a human head in Pro/E. would like to try. need Wildfire practice. would SW users like to join in? or other solid CAD users? dont know i can do it. wont use ISDX. just standard advanced surf tools in Foundation. friendly exercise to learn something about these packages. interested?
need a reference. maybe Yul Brenner. Persis Khambata. or someone else. suggestions? not too many wrinkles please.
I have a tutorial that uses ISDX and 2001 but it also works in WF that walks you through creating a head similar to the ones on the little wooden posture models. Uses 6 curves, 4 variable section sweeps, mirror, and a 5 surface mirges. You can then use the surface replace features in WF advanced surfacing to add more detail.
I will try and locate the site were I fond this tutorial. I will have to look through some archieved files so it might take a day or two but I will get back to you.
Sorry, I was just trying to give you a starting point that would give you the basic shape to build off of using the surface replace as I suggested.
One question though, why do you not want to use ISDX? If you are trying to understand and push the capabilities of a software package, why not use the full tools set? After all ISDX (Style) is now included in the foundation licence of Wildfire.
It is also the only way I have been able to create a 3D curve. If there is another option please let me know as I use this on an almost daily basis in modeling sporting goods for our major clients.