I’m just starting a project about design methods where I’ve chosen to focus on how companies generate ideas - more precisely, how they change and evolve the methods for generating ideas to suit their particular area.
So before i start interviewing companies, I want to get a thorough idea of what methods are out there and up until now I’ve found the following (not categorized or prioritized):
I think you’re right about the fact that we get ideas when dreaming and reading, but I wouldn’t go as far as to calling them a technique or method. Well at least not under the definition I’m working under.
A design method is (as understood by my lecturer): A goal oriented rationalization/simplification of design activities in the form of a standardization.
Once I start interviewing companies and developers, I’m not expecting to see or hear about methods like the ones described in text books, but thats also part of the project - to see how methods are adopted and altered in practice. Or possibly to see a “design routine” /method that ha evolved in a particular company.
Maybe it’s my engineering gene that’s assuming that product developers structure their work in a repeatable way that could be called a method.
Ethnographic methodology is key when designing a product. As a designer, I would define it as the study of how people live day to day, and interact with everything and everyone around them. All product design companies should be educated if not all ready on this type of research.
I just heard about a couple recently when your trying to keep an entire system in mind… CATWOE, Rich Picture, and “Black Box.” Sometimes you can’t find the best solution until you have the best idea of what the problem is
TRIZ is that computer program/ invention machine right? Sounds so artificial to me