Hey Ed,
As requested, my feedback on your portfolio. Like you I’m not a hiring guy, but here goes nothing.
I’ll start off with I hate having to thumb through online portfolio views. I normally don’t even bother. I would much rather just download a PDF. Web hosting is cheap these days, get a domain name and a static splash page and have people download the PDF from there.
The first two projects do a great job of showing the whole process. I’m wondering if you built physical mock ups or prototypes for these projects? A model is 100x more valuable than a render in my opinion. I note the dates on your projects. Are they the most recent examples of your work? Below are more specific comments.
Arm Grinder
Does both side of the product have the sunk holes for the fasteners? If not, I would change the side of the rendering to not show them. They’re great that you’ve thought of manufacturing, but can make the product look cheap, IMO.
Your completive product analysis is not that clear, I would better title and not devote a full page to it. Ditto for the collage. Its nice to show that you thought of the product attributes, but a collage of pictures form the web doesn’t quite do it for me.
I like the more detailed manufacturing sketches, as well as the ghosted internal views. Cut away rendering is nice, but increase the roughness of the aluminum material to better diffuse the light and break up the reflections. Compositing of the render into the scene is good, but the DOF is way off and takes away from the image. If you rendered with the scene in, remove the product via the alpha channel then throw in the background again in photoshop.
CardioTech
The Cardiotech project just looks flat to me. Maybe it’s the render, but nothing really wows me. Maybe pick a more dynamic angle for what is essentially a styled slab?
Ride on Customs
The buggy intro shot is great, having the child is great context. The plastic would most likely be rotomolded, and it looks almost like anodized aluminum. Play around with your bump maps to get a realistic plastic look.
Once again inspiration off pictures from the internet really isn’t required, it doesn’t show what YOU did.
Don’t show me pictures where the zebra stripes failed. It just screams to me “I don’t know how to use software and my design is now limited because of this”. The transition is relatively easy and can be accomplished with the boundary surface with curvature end constraints.
The assembly drawing is pretty neat, I just hate the Times New Roman.
The Rest
Nothing really wows me with the electric scooter. It just seems to blend into lots of similar projects I’ve seen before
I think the graphic design projects take away from the rest of your work.
Sorry if I came across as harsh, I really like the first two projects, but with a little more oomph, I think these projects could be the start of a really great portfolio.