i know it’s a noob question, but i consider myself a noob, so please bare with me.
after throwing down the linework in illustrator for a sneaker render, and coloring it, my images always feel like they’re not what they could be because i’m not utilizing PS and illustrator to their potential. i feel that it’s due to the lack of textures and rendering of materials on my sneakers. i was wondering what the best way to render leather, mesh and perforations were.
i tried looking through dozens of FAQS and through the history of this forum but to no avail. can anyone help me out with a tut or a link?
it’s there, used to be pics that were helpful, but the links must not work anymore.
can also use a scanned or texture grabbed from the web distorted as described with then adjust colors and contrast as necessary and use as a multiply layer, or use the texture Filter in PS for some basics.