It´s a tandem 2 seat light helicopter for transport, instruction and patrolling. The first prototipe is already in flight.
I was responsible for the exterior and cockpit design, and I also collaborated on the mechanisms design and 3d modelling.
We opted for faceted surfaces because of many reasons:
we had to deliver a prototipe within a year, so we couldn´t spend much time in creating a model (a real one for composite material parts) using complex surfaces. Planar ones are easier to accomplish.
some of the products may need the addition of some bullet proof sheets onto the body. That would be simpler if we got planar faces.
planar faces gave our product a “stealth” look. That was related to what we were looking for.
we still don´t know what happens when entering a radar zone…
Looks good and you’ve already saved so much of money by using flattened surfaces and glass! I was wondering how important it is to reduce the blind spot in case of helicopters. It seems that your narrow front windshield with closely placed a-pillars would cause problem.
Of course, economy was the other important factor !
Yes, reducing the blind spot is very important in helicopters. And tests pilots said that we reached a very wide vision angle.
Anyway the tendency in military helicopters is to reduce transparent surfaces and heading for electronic vision.
In this prototipe in particular we are using the basic instruments. No thermal or night vision by now.
I attached here two more photos from the flight tests with a closer look of the cockpit.
It looks like an X-Wing from Star Wars! Great proportions–very functional and well balanced. The faceted approach is functionally honest and efficient and I like that.
My only criticism is that the landing skids don’t aesthetically fit, and neither do the swoopy graphics! i’d like to see the stealth-look taken further with these two elements.
Great to see something different than the typical consumer product for a change, thanks for posting!
Yeah, I would like to go further with the skids but we opted for something more conventional considering all the fuctional aspects. This solution has proved to work fine in previous models.
And the combination between the sharp edges and the curved graphics… well, you got a point there.
I intentionally tried to “soften” the sharp edges using that curved strips. You know everybody here was not sure about those straights lines.
And when we finally placed the graphics everybody went “Ahhhh”
I attached here a picture from a HueyII helicopter. Our client asked us to use those graphics. The one I used is something like a redesign from this one.
I also attached a photo where you can see the integration between the body lines and the graphics. I hope I´m not the only one that sees that integration…
For the exterior body and interior I used 3dsmax editable poly. It´s a great tool for the kind of surfaces I was creating.
Working with vertices is easy and fast. And very intuitive too.
I had main mechanisms modelled in rhino and I exported and used that as a reference for modelling the body and interior in max.
Once I had the “skin” ready I exported it again to rhino and added thinckness, cutted doors, etc.
I also used rhino for printing 1:1 profiles for the real model.
It was a great training.
Engineers in the company are using Catia and I had to learn it so we could collaborate closer (I modelled and collaborated in the mechanical parts design too).
And I found Catia is so wide !!
It has the specific tools for creating each stage of the entire product.
So I did this project combining rhino and max but today I´m fully working in Catia.
It looks impressive, I too like the functional look, nice job. The faceted surfaces make it look very much like a Blackhawk. Were there any new techniques you employed with this helicopter?
Did you carry out many aerodynamic studies and did that change the design at all?