Picked this project back up when Ready Set Proto’s challenge was a set of salt and pepper shakers. I was always tired of the two not being in the same place. Utilized the idea of Familiarism to remind users of shape puzzles played with by many children. Would love to hear what you think! Full project can be found here- Behance
They look well executed. From a design and point it is so reductive it is a bit hard to find anything to comment on. I think lab’s point about not needing a floor on the holes is a good one, or if it had a removable tray down there. One thing that strikes me is that the pepper shaker is radiused but the wood block is not. It seems like a concentric radius would be a nice finishing detail.
Nice and simple (maybe overly so) design, I don’t know if it is sophisticated or playful enough to carry out the philosophy of Familiarism. We always find that having just one set of shakers is not enough for an 8-person table, the design would remind more of the children’s toy consisting of two of these modules and the shakers all having different colors. Earth tones, malachite green and warm pink for example are very popular in today’s interior. A soft touch coating would be nice. But in Familiarism, the first question is if the product metaphor makes sense at all and truly simplifies the interaction or design. Since everybody knows the workings of a salt/pepper shaker, we could turn the project around and apply the interaction to an unfamiliar, digital tool.