Hello Core77 community. I have been a regular reader of articles and infrequently read discussions for just under a year now.
I have performed a reasonably thorough search on google and a quick search of discussions here. But I am still not sure the best way to approach the development of applications. So my hope is that someone here can give me some guidance.
I have sketched up some basic designs of the interface I would like and know the direction I would like to take with my app. But I am completely stuck on how to take it from my drawings on paper to a working app.
I have been told that I must design the interface, the graphics and develop a mock-up in HTML. Basically do as much as I can because apps are expensive to have made. However the differences between iphone, ipad, android phones and tablet pcâs as well as desktop and web apps kind of scares me (feel like I might be biting off more then I can chew). I came across SOURCEBITS which boasts doing all of these with a very strong design focus, it seems very enticing but I have no idea of their pricing (Not that I have any money to throw around).
So almost everyone had a different approach of doing mock-ups and all of these people said their way was the best⌠doesnât help.
These were, InDesign,Fireworks, Illustrator, PS and Omnigraffle. I also read somewhere that it is much faster to start the mock-up by establishing most things in HTML first, then developing the graphics once you have your dimensions and layout organised.
KICKSTARTER - I am assuming you all know this website. I would like to use this in some way to help fund my project and get some good exposure. What stage would you have to have an app idea at to place it on Kickstarter?
As you can see I am very stuck. Any help, advice would be much appreciated.
(It should also be noted I have no experience in any of the design programs nor do I have experience in HTML)