Is there a way to apply a graphic (jpg, png, pdf, etc) to the face of an object in Rhino 4?
If so, is there a way to mask it in the program so that it does not round the corner on the object but instead stays on one face of the object? I’ve been trying to find tutorials but I can’t find anything.
I’m trying to apply a vector (.ai) graphic to the face of a plastic molded piece. The surface is also rounded and bubbles out. Please help!!!
typically, the mapping is applied via the rendering application. What are you using to render with?
Since Rhino does not have a material editor per se, the texture mapping is accessed as follows :
- select the geometry
- go to edit–>object properties (or F3)
- at the pull-down that says “object” change it to read either “material” or “texture mapping”
The rest should be relatively straightforward. Note that you will not be able to see that material applied in the viewport unless you are in render mode.