but what is meat without gravy and a side of mashed potatoes, maybe some chopped broccoli on the side, an appetizer before, some desert later...
RAVE12 wrote:Yes the ability to communicate an idea effectively is how you can define a GOOD designer. I think the learning curve for effective idea communication has a finite limit. You can only get so good at the ability to communicate an idea, at which point all ideas will become equally valid on the bases of the presentation...
Exactly, the point is that schools should do everything they can to get their students to that finite limit so when in discussions in the professional world, your audience is focused on your thinking, not on the fact its a bad visualization of that thinking... or that one tack is red... c'mon man, get on metric time.
I've seen presentations tank because a watch crown looked 2mm too big in a sketch, or because there were a few scratchy contour lines on rendering of a razor, or a toe looking 5mm too high. Did it matter that the watch featured a new digital/analog combination movement, the razor integrated new contours based on a bold new ergonomic study disproving conventional forms, or that the shoe challenged traditional constructions to build shoes in a new way.... No, because one tack was red.
I think the point of the article is that schools tend to be focusing more on individual aspects of being a great designer, maybe in an attempt to differentiate themselves.... but thinking, doing, and making are all important.
try driving your car with one wheel over inflated and the other 3 flat... not very good design thinking there....