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Softgoods - Marvelous Designer

Postby Kershaw » April 30th, 2015, 11:21 am

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Has anyone had experience using this software? I've noticed it seems to be focused towards the gaming industry but was wondering if there was any experience out there using the 2D patterns for production/mockup purposes.

http://www.marvelousdesigner.com/

Thanks

Jim

Re: Softgoods - Marvelous Designer

Postby bngi » May 1st, 2015, 12:29 pm

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Never heard of it, but def going to give it a closer look. Thanks for the link!
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Re: Softgoods - Marvelous Designer

Postby KenoLeon » May 2nd, 2015, 5:12 pm

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They seem to also have a Fashion Industry specific product:

http://www.clo3d.com/

The biggest issue I see is their pricing :

$600 for an Individual.
$ 4,000 for the same product if used in Industry.

No word on price for the clo3d , but they seem to charge according to the client-uggh.

From Their faq :

we frequently check the use of Personal License in companies


Too big brother for me, but yeah, looks cool.
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Re: Softgoods - Marvelous Designer

Postby choto » May 3rd, 2015, 7:36 am

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Thanks for the reminder! I've been meaning to download the 15 day Trial for the last couple of months.

I've been seeing more great examples (mainly student work) of ID softgoods projects using Marvelous

https://www.behance.net/gallery/2290258 ... rt-clothes

Re: Softgoods - Marvelous Designer

Postby bngi » May 3rd, 2015, 3:08 pm

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Been tinkering a bit with it, and will probably show it to our design technicians.

So far, it looks like it wouldn't be a super effective tool for patternmaking. Everything is sewn edge to edge, etc. But i'll keep tinkering, it was a fun alternative to illustrator.


Whats the difference between Clo3d and MD? Seems identical.
Björn Bengtsson
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"the unicorns do not look realistic enough"

Re: Softgoods - Marvelous Designer

Postby KenoLeon » May 3rd, 2015, 4:20 pm

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bngi wrote:Whats the difference between Clo3d and MD? Seems identical.


From their FAQ:

We offer two different platforms for two different industries: CLO3D for the apparel industry and Marvelous Designer (MD) for the computer graphics, animation, and gaming industries. While if may seem similar, CLO3D is equipped with features essential to the fashion industry and to allow for accurate, on-spec, true-to-life garment simulation - such as the ability to import DXF-AAMA pattern files and to customize avatar body specs.


They also mention you can make patterns somewhere in the faq, hard for me to tell, beyond it looks like a cool clothes design software. I'll ask them for an evaluation copy, I have a skirt project I've been wanting to do, but don't hold your breadth : )
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Re: Softgoods - Marvelous Designer

Postby KenoLeon » August 16th, 2017, 1:10 pm

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Finally got some time to check out Marvelous Designer here's my quick review:

Marvelous Designer for fashion design

shoePt1.jpg
shoePt1.jpg (55.54 KiB) Viewed 8683 times
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Re: Softgoods - Marvelous Designer

Postby holtag » August 18th, 2017, 6:29 am

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Nice review, thanks Keno! I think this guy also uses MD for his designs: https://www.artstation.com/alexfigini

Re: Softgoods - Marvelous Designer

Postby ralphzoontjens » September 5th, 2017, 5:52 am

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Marvelous is very advanced and great for fashion visualization.
For simpler textile simulations however, you can use 3DS Max' Cloth modifier for draping functions so it allows designers to do curtains, table cloths, vehicle reveals etc. Count on 4-8 hours CPU time per simulation.
http://www.id-z.one
IDZone - Product Design || Visualisation || 3D Printing

Re: Softgoods - Marvelous Designer

Postby Forsections » March 21st, 2018, 4:38 am


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Yes I use it. Last versions are really powerful. By the way cloth simulation is not perfect. I use it for game development, my wife is fashion designer and she uses it to design real clothes. While I'm trying to design for example dress I design it so it will be perfect when simulated in the software to transfer the mesh to 3ds max. And sometimes it forces me to create rather strange patterns, while my wife makes more "traditional" patterns which suits real people while on avatar it doesn't look perfect. I mean yes it does fit the avatar, but doesn't look natural at all.

Re: Softgoods - Marvelous Designer

Postby ralphzoontjens » March 23rd, 2018, 4:16 am

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You have to play a bit with the thickness, mesh resolution, gravity and stretch percentages - it does not translate 1 on 1 to actual fabric but with some exploration you can reach pretty good results!
http://www.id-z.one
IDZone - Product Design || Visualisation || 3D Printing

Re: Softgoods - Marvelous Designer

Postby Kershaw » March 23rd, 2018, 8:41 am

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Thanks for resurrecting this one! I'm not in a different role that is even more fashion centric. I may dabble in Clo3D and see what it can do


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