Getting back into interaction/interface work

Thanks for the quick reply. So do you think that I could benefit from one of those 6 week General Assembly courses? It seems like some of the stuff I’m familiar with, but I’m wondering if coming away with a good portfolio piece will be worth the money in the long run.

Like a lot of other parts of ID, it seems like UX is really broad and there’s a LOT of skills people are looking for in one person. Research, design, prototyping, coding, etc. Should I learn Swift? Or another programing language? I’m up for learning whatever is necessary but I want to minimize false starts or spending a lot of time learning things that won’t be helpful, I need to focus on what will be most marketable. So what are people needing the most? Ultimately I’d like to get enough of a portfolio together to get some freelance work and possibly another position once I get enough experience from freelance. Is that realistic?

Anyway, thanks for your help with this.