10 Things Every Designer Should do (at least once)...

I’m late, as usual. Finally hit my day-off (my annual Diablo Canyon Nuclear Power Plant refueling gig) and catching up on my CORE reading.

Touring a factory was mentioned previously. I would have to add WORK in a factory to the list of of experiences every designer should “endure”. Nothing teaches/clarifies manufacturing processes like actually operating equipment. Injection molding machine operator, foundry work, and tool & die shop machinist positions helped pay my way through school.