Open Wheel Track Car

A few years back I read Build the Perfect Beast, which details the story of the Nick Pugh’s Xeno project.
Here are some of the images of the Xeno III
http://archive.cardesignnews.com/news/2002/020415xeno3/index.html
It might take some searching but you can see more of a development here.
http://nickpugh.com/main.php?x=287306504

Seeing many of these planar surfaces reminded me of the point in the Xeno project when the design shifted from a highly compound-sculpted aesthetic of the Xeno I and II to the more faceted planar design of the Xeno III primarily due to low volumes and the cost of achieving the more compound panels from either tool or manual process.

If I had to make any real criticisms at this point it would be that:
+I am not sure some of the roundness I am seeing in the chassis reveal reflect the hard edges and geometric construction I see elsewhere.
+I would also agree that the AI loses a lot of the emotion and character of the sketches.

  • I also felt the AI were a little tame and not sure if this is partly due to the translation from sketch to AI

Love to see this stuff man, keep us posted!