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Anybody else feel like this some days?

Postby yo » December 19th, 2016, 9:30 am

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A friend of mine posted this on FB and I know there are some days I feel like this happens, some days I do a better job of preventing it.
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Re: Anybody else's feel like this some days?

Postby cwatkinson » December 19th, 2016, 10:09 am

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I would say there isn't a designer out there who has products that go to market that hasn't felt like this. I have always believed their is a fin balance of all the different groups and maintaining design intent. some times you win some times you loose. and sometimes it is completely out side of you sphere of influence.......

Re: Anybody else's feel like this some days?

Postby amunta » December 19th, 2016, 5:05 pm


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Have you guys read The Fountainhead? Roark wouldn't have this issue!

Re: Anybody else's feel like this some days?

Postby yo » December 19th, 2016, 5:33 pm

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Right, he'd just blow it up :-)

Re: Anybody else's feel like this some days?

Postby slippyfish » December 19th, 2016, 8:09 pm

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Yeah, but in Roark's case he would have started with the last sketch, and the #$*@$ in the commie city government would have ornamented his PURE CLEAN STARK HARD design with all the other baloney.
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Re: Anybody else's feel like this some days?

Postby KenoLeon » December 19th, 2016, 10:26 pm

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Re: Anybody else's feel like this some days?

Postby bcpid » December 21st, 2016, 12:34 pm


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I assume it's always going to be a negotiation, and honestly I usually come to support most of the design changes because they tend to happen for good reasons, but I do a lot of medical work so the big overarching vision is secondary to patient efficacy. Some of the best victories are also on programs that get killed after a good development process reveals an idea originally thought to be good, to be not so good after all.

Re: Anybody else's feel like this some days?

Postby yo » December 21st, 2016, 1:36 pm

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It is true, it is the way of all things. Some days it feels like a heavier burden than others. I saw this cartoon and immediately connected with it. I posted it on instagram and it got 4,000+ likes so clearly it must touch on something!

On this thought of being prepared to negotiate, my team and I had our annual strategic offsite a couple of weeks ago. To prepare I always give people homework and ask them what they would like me to talk about. One of the asks of me was to prepare a talk on how to communicate better. Bellow are some of the slides that reaped what I said.
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Screen Shot 2016-12-21 at 5.20.34 PM.png (134.04 KiB) Viewed 1106 times
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Re: Anybody else's feel like this some days?

Postby slippyfish » December 21st, 2016, 3:58 pm

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Communication requires two 'N's. Sorry typo snark. This is great, thank you for sharing.
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Re: Anybody else's feel like this some days?

Postby yo » December 21st, 2016, 6:04 pm

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Ha, thanks, good catch.... fixed it.

Re: Anybody else's feel like this some days?

Postby engelhjs » December 21st, 2016, 7:31 pm


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Re: Anybody else's feel like this some days?

Postby Cyberdemon » December 22nd, 2016, 10:09 am

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Execution is what separates great designers from great concept artists.

Most of us are capable of conceiving amazing products, being able to push as much of that intent through the pipeline requires communication, politics, negotiation and enough craftiness to keep the intent alive and delivering what the customer deserves.

Re: Anybody else's feel like this some days?

Postby bcpid » December 22nd, 2016, 11:04 am


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Cyberdemon wrote:Execution is what separates great designers from great concept artists.

Most of us are capable of conceiving amazing products, being able to push as much of that intent through the pipeline requires communication, politics, negotiation and enough craftiness to keep the intent alive and delivering what the customer deserves.


It's that whole process of understanding the team's priorities and making tradeoffs in such a way that even if there are huge form/aesthetic changes, the user benefits we're designing stay intact.

Re: Anybody else's feel like this some days?

Postby iab » December 22nd, 2016, 1:06 pm


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Cyberdemon wrote:Execution is what separates great designers from great concept artists.

Most of us are capable of conceiving amazing products, being able to push as much of that intent through the pipeline requires communication, politics, negotiation and enough craftiness to keep the intent alive and delivering what the customer deserves.


You are describing a good salesperson. I couldn't agree more. It is an area where I am lacking a good reason for me not to be VP of NPD. At that level, great sales is required and technical knowledge is only desired.

Re: Anybody else's feel like this some days?

Postby Cyberdemon » December 22nd, 2016, 2:39 pm

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iab wrote:You are describing a good salesperson. I couldn't agree more. It is an area where I am lacking a good reason for me not to be VP of NPD. At that level, great sales is required and technical knowledge is only desired.


Don't forget good golf skills. Can't be a VP without a good swing. ;-) #reasonsI'llnevergetahead

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