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Rogue One Discussions: SPOILER ALERT!

Postby yo » December 18th, 2016, 8:42 pm

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Hey everybody. Who saw Rogue One this weekend?


I saw it this afternoon. I thought the first 30 minutes was a little rough, but it started to tighten up considerably after that. Once we were on Edu it was shaping up to be one of the best Star Wars ever in my opinion. The final show down on Skarif I think is the most intense set of Star Wars scenes I've ever seen. Right up there with Empire.

I also really enjoyed the droid K2. Like a robot version of Sheldon Cooper from big Bang Theory.

Re: Rogue One Discussions: SPOILER ALERT!

Postby cwatkinson » December 19th, 2016, 12:00 pm

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i would agree with everything you say especially about K2. he has surpassed R2D2 as my favorite droid within the series.

Re: Rogue One Discussions: SPOILER ALERT!

Postby slippyfish » December 19th, 2016, 12:59 pm

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We went Friday night, just at the local theatre but it was packed. Its fun to be in a film 'event', full of dedicated fans, hooting and clapping at the good parts or cameos.

Space battle is top notch. The whole 'third act' was superb, cutting between the stealing of the plans and the battle in space. Ending could NOT have been any better. It was very satisfying how this film ties the other stories together, even leaving in some of the odd parts from the original films (such as the erroneous Death Star graphic visual, with the laser centered on the equator).

Robot was great. Asian mystic Jedi-wannabes were great. The big bad lightsaber guy in the ending was more menacing and evil than ever.

Definitely going to see it a couple more times on the big screen over the holidays!

The newly revised ranking (according to me, myself, and I):

1. Empire
2. ANH
2. R1
4. TFA
5. RotJ

(the prequels are too low to be ranked)

If I had to find a weakness it would be with the spacecraft in general. Rehashing of older themes, nothing really fresh - I know its only 15 years or so past RotS and days before ANH so there's not much more to expect. The stolen black Imperial shuttle was kind of cool and stealthy looking. But the U-wing fighters remind me of this:

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Re: Rogue One Discussions: SPOILER ALERT!

Postby yo » December 19th, 2016, 2:55 pm

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I thought the restraint on the ships was good, being that it was literally days before ANH. Must have been hard to do. The new small Imperial shuttle and the larger Imperial cargo shuttle were nice. I liked the U Wing. I got the Buck Rogers connection which is very period correct and a nice nerd detail... but I hear you.

I liked how big and complex it was. Unlike TFA and the originals that have a small intimate cast, this was a large ensemble cast. There were factions within The Alliance and factions within The Empire. The sides of good and bad were not monolithic.... the fact that the only way to retrieve the disk was manual was a movie cliche gripe. C'mon, that would automated, but I get it for purposes of moving the action along.

I need to see it again too. I want to see if the begging was as jumbled as I remember. That was the roughest part for me.

I love that the Jedi had a point of origin. that was neat.

Re: Rogue One Discussions: SPOILER ALERT!

Postby slippyfish » December 19th, 2016, 4:42 pm

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The restraint on new space hardware was a good thing, I agree. The prequels were chock full of embarrassing amounts of new hardware. There has to be enormous pressure from the licensing side of Disney to create new Lego sets - what are they going to make, Vader's castle, complete with bacta bath and 'choke Krennic' diorama?
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Re: Rogue One Discussions: SPOILER ALERT!

Postby yo » December 19th, 2016, 5:33 pm

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slippyfish wrote:There has to be enormous pressure from the licensing side of Disney to create new Lego sets - what are they going to make, Vader's castle, complete with bacta bath and 'choke Krennic' diorama?


Ha, I hadn't thought of that! Visually the prequels were so dissonant to me. Too many shiny new things that looked more modern than the stuff in ANH even though it was only 20-30 years prior.... not to mention the other problems...

Re: Rogue One Discussions: SPOILER ALERT!

Postby slippyfish » December 19th, 2016, 8:14 pm

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Industrial design relevancy-wise, I thought K-2S0 was a nice, balanced, and believable piece of production design. Understated, good use of color, able to be plussed-up with Imperial graphics, and just the right amount of robot anthropomorphism to add character. The blended chest form is iconic and appropriate, and there are some scoops and bulges on his back that are also familiar to industrial designers. Props to whoever dreamt this guy up! Steals the show.

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Re: Rogue One Discussions: SPOILER ALERT!

Postby engelhjs » December 21st, 2016, 3:11 pm


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I've been thinking a lot about the design from the originals all the way through the prequels, The Force Awakens, and Rogue One. There's enough swirling around in my head that I'm gathering images for a full separate topic, but here are my thoughts specifically with respect to Rogue One:

- The vast majority of design in this movie - costumes, sets, small props - is a near direct translation from the originals and incredibly successful in that regard. It all feels like it comes from the exact same time and place. Thumbs up.

- Of the new designs really on display, I feel like some fit perfectly while others are pretty obviously modern designers and artists trying to look retro.

Everyone's costumes, Imperial cargo shuttles, computer UI design - Totally worked. Blend seamlessly with the originals

K2SO - Fits right in, too, though the gangly proportions and slouchy posture are things you see all the time in modern humanoid character designs.

U-wing - More or less fits in but just a little boring. I also can't figure out the function of the "wings" (S-foils for you fellow nerds) being swept forward or out to the side. X-wings or B-wings have two positions, flight and attack, but the U-wing seemed very inconsistent between flight, hyperspace, dog fighting, etc.

Shore Troopers - One of the few times I really like the exaggerated look of an original Ralph McQuarrie design translated to the screen. Part of what sets the look from the original trilogy apart is that it took his gorgeous, but heavily stylized, art and filtered it through what was physically possible at the time. Without that limitation, what makes for a killer painting doesn't always make for a great physical costume or vehicle. This was a huge flaw of some of the prequel designs based on his art. Here, it worked.

Krennic's Ship, Death Trooper helmets, Vader's castle, Scarif Base - Here is where I feel the misinterpretation of what is now the "retro" look of the original films. The new designs are all far too angular, relying solely on stacking planar surfaces and hard angles on top of each other. While those are features of the original designs, they are not the only elements of their looks.

Like I said, I want to put together a whole post for this, but in the meantime check out this great article from a few years ago on the effectiveness of design on display in the original trilogy http://essenmitsosse.de/the-designs-of-star-wars/
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Re: Rogue One Discussions: SPOILER ALERT!

Postby yo » December 23rd, 2016, 12:48 pm

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You are totally right about Krennic's ship. Something about that was bothering me. Instead of being in the vein of the originals it was more of a cartoon representation of it. I thought Vader's Castle was a little too Dr Evil as well.

By contrast it was great to see them using the same old rebel base (what does that guy do up in the crow's nest with the binoculars? Don't these guys have radar?) and I thought the empirical cargo shuttle was spot on!
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Re: Rogue One Discussions: SPOILER ALERT!

Postby engelhjs » December 24th, 2016, 10:36 am


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yo wrote:...what does that guy do up in the crow's nest with the binoculars? Don't these guys have radar?...


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Industrial Designer - Footwear & Softgoods
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Re: Rogue One Discussions: SPOILER ALERT!

Postby yo » December 24th, 2016, 6:51 pm

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Interview with Doug Chiang on the design of all of the Rogue One gear: http://www.starwars.com/news/we-set-the ... -rogue-one

Re: Rogue One Discussions: SPOILER ALERT!

Postby iab » December 27th, 2016, 9:10 am


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yo wrote: Don't these guys have radar?


Could say that in most every landing scene in the movie.

Did anyone else notice pretty much everyone makes great time on foot?

I thought Jyn was 1-dimensional. Could have brought the whole thing down if the rest wasn't so good.

Total waste of Mads Mikkelsen. He's awesome. His role was not. I would have had him switch roles with Forest Whitaker.

Vader was epic on Ackbar's ship.

Nice easter eggs for the fanatics.

CGI Tarkin was OK. CGI Leah was creepy.

Re: Rogue One Discussions: SPOILER ALERT!

Postby iab » December 27th, 2016, 9:20 am


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slippyfish wrote:1. Empire
2. ANH
2. R1
4. TFA
5. RotJ


ATMO
1. ANH
2. ESB
3. TFA
4. R1
5. ROTJ

I have a hard time dismissing knowing the ending of R1 for the last 40 years. While the journey to the end was quite good, it being so obvious takes away from the story.

Re: Rogue One Discussions: SPOILER ALERT!

Postby yo » December 27th, 2016, 11:56 am

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iab wrote:CGI Tarkin was OK. CGI Leah was creepy.


agreed. Most of the Tarkin scenes were dark which probably helped. I agree on Jin. She really didn't have a character development arc. She went from "F this" to full on rebel leader within the span of one scene. I liked her earlier in the movie when she was skeptical and kicking the butts of people who were trying to 'rescue' her.... but the rest of the cast and story I found entertaining.... of course you are right, you know the ending. Same reason I never saw Apollo 13... you know they get home. I heard it was a great movie though :-)

Re: Rogue One Discussions: SPOILER ALERT!

Postby WSMI » December 27th, 2016, 1:16 pm


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yo wrote: I agree on Jin. She really didn't have a character development arc. She went from "F this" to full on rebel leader within the span of one scene.


Someone with similar thoughts, presented in a creative and humorous (IMO) way"
https://www.youtube.com/watch?v=sych2UPAvg0

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