Modeling textures in Rhino 4

Thank you everyone for your comments and ideas. As always you were all a big help. I had my best luck taking the surface I have and splitting the face i needed then using unrollsuf or smash command. Laying the stipple on a flat surface then using the flowalongsuf to get it on the part i needed. Then a simple Boolean join got it all together. Part looks good, customer is happy and bank account grew. Thanks everyone.

Chris