which 3d software should I seriously learn?

Postby 1teract » January 15th, 2013, 10:27 am


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Hello.

As a young european graphic designer, I learned the basics of 3d software at school
I like to model furniture and lighting products in my free time thanks to rhino 3d but I'm far from beeing proficient.
I would really like to improve myself in 3d modeling, but I want to pick the right tools.
That's why I need your advices.

My contract is ending soon and I'm planning to move to canada in 6 month.
I know that 3d knowledge is a plus in some agencies, so I wondered if rhino was spread among canadian professionnals.
Should I keep on working on this one or should I dive into something else (3ds or solid works?)

I know that the quality of a design is not related to the software that was used, but I also know that some job offers are sometimes really rigorous about the tools applicants should master.

Thanks for sharing your opinion.

Re: which 3d software should I seriously learn?

Postby Cyberdemon » January 15th, 2013, 11:03 am

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As a surfacing tool, Rhino is a great place to start. Solidworks is also valuable, but ultimately as a young employee they would rather see a portfolio of what you can currently do fluently with any 3D tool, rather than read on your resume you are familiar with several tools, but not proficient in any of them.

If you have been using Rhino I would keep up with it and develop your skill rather than trying to jump ship to a new tool.

Re: which 3d software should I seriously learn?

Postby 1teract » January 15th, 2013, 11:19 am


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Cyberdemon wrote:
If you have been using Rhino I would keep up with it and develop your skill rather than trying to jump ship to a new tool.


thansk for your quick reply.
I will definitely try to improve myself in rhino .
I'm finding the rhino embedded rendering tools quite week. As a rhino user, which one are you using to showcase your products?

Re: which 3d software should I seriously learn?

Postby Cameron » January 15th, 2013, 7:27 pm

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Ditto to the above advice. Just keep getting better at the path you've already gone down. At this point, you might dabble in other programs for fun, but don't personally invest your own money in new programs.

When I was in school, we learned one parametric program (one semester) and one surface program (Alias) and that was it.

I'd say Rhino/Alias are the go-to surfacing platforms (most commonly used), and Solidworks/Pro-E are the most common parametric ones.

Keyshot is kind of the standard rendering platform right now. Others have a little more high-end potential, but Keyshot is probably all you'll ever need. You can go further with it too, but rarely need to. If you buy it, make sure you get the HD Keyshot package and not the basic one, which is super-low resolution (like below your monitor's pixel resolution).
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Re: which 3d software should I seriously learn?

Postby Cyberdemon » January 16th, 2013, 12:27 pm

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Key shot is probably the best choice for an easy to pickup, quick to get good results, renderer right now. I used to be a big Autodesk Showcase fan but they totally ruined the product.

The cheap version of Keyshot is probably fine (they also have a trial with watermark I believe) if you just want to learn the tool or do web-sized renders.

Re: which 3d software should I seriously learn?

Postby 1teract » January 16th, 2013, 6:17 pm


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Thanks cameron and cyberdemon.
I will try keyshot hoping to find interesting tutorials
Sorry for this silly question but:
is surface 3d program more for creating concepts and parametric program for prototyping?
Do you think canadian creative agencies use the same tools than the american one?
I have read a topic here, dealing with "the design scene in Canada" but it was more related to R&D.

Re: which 3d software should I seriously learn?

Postby CADMan » November 26th, 2013, 4:40 am


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I agree with the other sentiments, but as a broad CAD software user it can suggets you will do well to know Rhino and one or more parametric modeller like IronCAD or SW. IronCAD is my pick but it may depend on what company you end up working for. i have had to learn SW and Solid edge and afew others but i chose IronCAD for my own private projects. Much better alrounder and much faster to use and make changes. not many of my collegue had ever heard of it but when i show it to them they are alway impressed. your porolio and your approach to design will be of most value I feel though.

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I agree that you can better work mainly on your design skills and creativity in this phase, and go along with one tool of your choice to get your designs ready for prototyping/production.

The disadvantage of Rhino is that it's not parametric, so you can't dynamically alter the dimensions of your designs much. Wrong! :) It has become possible to do parametric design with the recent (and free!) Grasshopper plugin, which works fantastic. It is a completely different way of modeling but I would highly recommend learning it if you're already familiar with Rhinoceros. It opens up a whole new realm of possibilities.

And I can't think of a single reason why Canadians would use different software tools. Is that even true for USA and Europe? Maybe Alias is used more in the US, I don't hear much of it over here, but that'd probably be one of only a few differences.


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In school I learned Rhino in a beginning 3d modeling class and moved on to solid works in the advanced class.

That being said, if you have access to solidworks, I suggest spending a little bit of time to get familiar with it.

It has a different approach then Rhino but uses many of the same principles. Put simply, your knowledge or rhino will make it pretty painless to learn solid works quickly.

I tend to use solid works more because I can create a general outline of a design then dial in the details pretty easily and efficiently. The things I make in solid works tend to look a little more professional than the the things I model in rhino. Solidworks is especially effective when designing that you plan to create in real life because it is grounded in many of the manufacturing processes.

The most important thing to remember with all 3d modeling programs: Youtube, Lynda.com and Keyshot are always your best friends!

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I suggest looking at Manufactures that you would love to work with .... for example Trek uses SolidWorks, Caterpillar uses Pro/ENGINEER & Alias. Make your decision from looking at the job descriptions
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