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KL's sketching life

Postby Kelly_Lo » October 18th, 2015, 12:09 am


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Hello everyone,

My name is Kelly. This is my third year in Academy of Art University, San Francisco. In the past years, I have no confidence on my sketching, but this semester, I met an awesome instructor and awesome classmates, they encourage me to put my work here and get feedback from other people. Now, I just want to get better on sketching! I appreciate any feedback, and I will try my best to solve the problems. Thanks!
Last edited by Kelly_Lo on October 21st, 2015, 1:04 pm, edited 1 time in total.


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This week's assignment- Soft goods
First time sketching soft goods. My professor has already gave some comment on it, but still looking for more feedback from you guys!
Thanks!
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Re: KL's sketching life

Postby gmay3able » October 22nd, 2015, 9:40 am

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Hi Kelly! Right now, I am still learning to sketch myself and wasn't going to comment on your sketches because of this but since no one else commented yet..

I think overall your sketches are looking good! Maybe this is more of a hardgoods thing, but maybe you could try to make your border lineweight heavier? Also on your luggage and backpacks, I can clearly see some secondary zippers but I was having a hard time understanding where the main, largest zippers would be in the sketches.

This is off topic but are those green marker comments from your professor :shock:? Maybe this is a typical design school thing to get you to not treat any sketch as a precious thing (which I understand) but I would have to fight the urge of being a little annoyed to have someone giving me that type of feedback on my sketches haha. One bonus of seeking feedback on Core77 is that our feedback can't ruin your original sketch!

Re: KL's sketching life

Postby KenoLeon » October 22nd, 2015, 1:04 pm

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Welcome Kelly.

Here's a few things I noted from your sketches :

- Lettering is off, you put down 2 lines to delimit your letter heights and then proceed to ignore them, spacing is off as well.
- Shadows don't match the objects.
- The straps in general can't be understood.
- Line weights and how straight the lines are not (get a ruler /practice throwing straight lines)
- Perspective issues all over.
- Folds on fabric are more distracting than indicative, the only fabric that folds that way has been clawed by The Wolverine.
- Callouts are almost comical "Strap", "Some kind of plastic fabric", "What is this ? " ok I made the last one up, but you get the point.
- It looks like you are having trouble writing your own signature.

All these are really style points that might require you to practice each one on it's own, for instance I used to struggle a lot with sketching fabric and these 2 books helped, but there are no shortcuts, I sketched fabric folds for 3 months straight:

fabricfolds.jpg
fabricfolds.jpg (118.47 KiB) Viewed 3861 times


But by far the biggest issue and feedback I would have is that there is no innovation,expression of ideas or communication and storytelling in your sketches,I believe that sketching for Industrial Design should incorporate these things at any level.

Best,
Keno
Eugenio (Keno) Leon
k3no.com Linkedin Instagram

"Go where you are celebrated, not merely tolerated"

Re: KL's sketching life

Postby sachin » October 22nd, 2015, 2:51 pm

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I've noticed you've been drawing through. Make that a habit ;)

I find the lettering to be a bit distracting. In addition to practicing sketching, you should practice "designer handwriting". If you see any of Yo's sketches, he has really good designer handwriting.

Re: KL's sketching life

Postby yo » October 23rd, 2015, 9:12 am

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If you get good at the lettering it becomes almost a textural part of the sketch. Soft goods can be challenging. The important thing is to think through the details. Soft goods are basically 2d sheet materials that are folded into the 3 dimensional goods. Things like stitching, seams, pattern breaks are much more important than wrinkles. I tend not to draw any wrinkles in my softwoods because I find them distracting, but I know other designers who do it really well. Bellow is one of my bag examples.

See how things like stitching and just a subtle simulation of materials using the marker to stipple give it a little believability? Also notice that if you take all the graphical and material break ups away, it is a very simple construction. A front panel, a pleated life panel, and a back panel that wraps over the top.
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final handbag.jpg

Re: KL's sketching life

Postby Kelly_Lo » October 27th, 2015, 1:57 am


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Thanks for all the suggestion from last time!
The products this week are bags and watches. I tried to make the bags look softer and improved my lettering, but I still think the lettering could be better.

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Re: KL's sketching life

Postby yo » October 27th, 2015, 1:02 pm

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Nice improvements Kelly. Very nice step forward with those last pages.

When thinking about the bags, think about the details. How it is put together. What is the bag for? Based on the functions, what little features can you give it? A hidden pocket in just the right place.

On the notes, don't tell me it is fabric, tell me what kind of fabric it is. is it waxed duck canvas like a traditional outdoorsman bag, or is it a technical polly knit?

Lastly, don't be afraid to pump up the contrast on these. Check out one of your sketches that I adjusted the levels on. Make it pop.

Good work! Keep pushing yourself and you will continue to see these big jumps!
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Screen Shot 2015-10-27 at 11.01.34 AM.png

Re: KL's sketching life

Postby Kelly_Lo » October 28th, 2015, 12:30 am


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thanks a lot!
yea, going dark is always my problem, sometimes I think it is dark enough, but it looks really light when I put on the wall with other classmates, the adjustment you made really help me understand how dark it should be! thanks again! will try to improve more this week!

Re: KL's sketching life

Postby KenoLeon » October 28th, 2015, 2:29 am

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Hi Kelly:

I still think your fabric folds are a little distracting, I struggle with them all the time, but here's a bit of troubleshooting I hope helps you:

compressionFolds.jpg
compressionFolds.jpg (110.39 KiB) Viewed 3341 times


#1.- This is your fold on backpack 0.1.- In order for a fold like this to happen ( a compression fold) you need a force on top ( the fabric weight) and a force coming from the bottom ( the floor), I believe it looks unnatural because your bag is floating in mid air, so there is no corresponding bottom or top forces, a small memory fold could still appear if the fabric is stiff enough (see #3) or the bag is resting on the floor (#2)

#2.- The other issue in this and your other bags, is that your folds are too straight, deep and do not correspond, so they suggest inner structure which I am guessing is not your goal. Let me try to explain; when the top force crumples one corner, it usually crumples the opposite corner as well due to the force finding the least amount of resistance on the other corner, it is usually not symmetrical and occurs at a diagonal because of perpendicular forces, complex stuff. But our brain interprets a mismatch as something else, the missing fold on the bottom left of #2, or the misaligned one across and in front.

#3 To add to the confusion of folds, they sometimes appear without apparent forces (memory folds), or in different directions like vertically compressed,diagonally compressed. And finally (not shown) there are other types like tension and suspension folds, plus compound ones. If you must include folds in a hurry, I use a tablecloth stand in I copy folds from or a picture reference and also try to just suggest them rather than use full line weight.

#4 Or like Yo mentioned, you can omit most of them :)


-K
Eugenio (Keno) Leon
k3no.com Linkedin Instagram

"Go where you are celebrated, not merely tolerated"

Re: KL's sketching life

Postby Kelly_Lo » November 5th, 2015, 2:10 am


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So last week was watches and helmets.
I think I went a little bit too dark, also can be looser, especially on the thumbnails.

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Re: KL's sketching life

Postby yo » November 5th, 2015, 12:04 pm

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Your darkest darks can go even darker. Try to have a complete range on every sketch from totally black to totally white.

Re: KL's sketching life

Postby yo » November 5th, 2015, 12:08 pm

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A little dodge and burn on one of your sketches to show the range of tonality that you can push for.
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Screen Shot 2015-11-05 at 9.07.30 AM.png

Re: KL's sketching life

Postby Kelly_Lo » November 9th, 2015, 9:14 pm


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Thanks Michael!
It is always helpful to see the change you made on my sketch, yea so I was trying to find the balance of getting dark but still leave white part to show more contrast.

Re: KL's sketching life

Postby yo » November 9th, 2015, 11:09 pm

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no problem. It is always easier to see the faults in the work of others than it is to see the faults in our own work. That is why it is so important to find people you trust to get feedback from. Another thing I often do is to pin a sketch up and let it sit over night. Come back to it from across the room the next day. I always see what needs to be done to it when I let the sketch breath like that.


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