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sonofscrotum
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Posts: 187
Joined: March 11th, 2015, 2:48 pm
Location: Hiking the Appalachian Trail
http://www.wired.com/2015/08/5-principl ... wearables/

I thought this would be good reading/reference material, even though anyone with common sense probably could've come up with these same rules ("you can’t just take a UI and shrink it down to the size of a postage stamp", gee really?)

UI design for wearables is the new Wild West so I'm sure we'll see many proclaiming to be experts hoping to make a buck.

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