3D software for bag design?

Taylor is right about using 2D for softgoods. I should have said, “If your going to use 3D for softgoods, here is what I suggest:” In my work almost all my softgood stuff, which includes footwear is created via 2D hand drawings, Illustrator and Photoshop. There have been times where I’m knee deep in Illustrator thinking to myself, damn, I should have just done this in 3D and rendered it up in Hypershot! The problem you will find is that once you commit to 3D it can end up taking a lot longer to finish than you anticipated. If you get stuck on something in CAD you can lose a lot of time quickly. With 2D you can usually guestimate how long it will take to create a nice rendering, and it’s just generally quicker to do. Your customer is most likely going to see 1-3 views of the product which doesn’t take full advantage of the time you spent to create a 3D file of your product.