yo wrote:I like the volume. I think you need to render less and sketch more.
Where is the fit adjustment?
How is the midsole/outsole/upper made?
What does the top view look like?
What does the bottom view look like?
Why do you keep miss using the Nike logo?
antonell07 wrote:Hello Victor
I can read passion here, one advice then, please do not wait to be fully integrated in a company in order to start with the tech aspect of the footwear. There are ways to improve your skills and knowledge before that.
1- read the forum such as running warehouse just to get an idea of what users are looking for or sometimes dislike.
2- visit the web site coroflot.com section footwear. Some designers had the brilliant idea to enclose the technical drawings of their shoes, extremely well detailed. In fact coroflot is one of the best footwear design resource to date as fore sole and upper .
3-type google patents and look for footwear brands, or whatever footwear related words and you will discover an incredible source of information that will boost for sure your control and creativity.
The goal consist to feed your passion, to improve your knowledge, to get you to the next level, the one that makes you attractive and why not a future colleague. Yo is right, sketch more, control more your silhouettes and concepts, pay attention to what makes a shoe performing. And please add light to your rendering as it is hard to distinguish where the shoe stops where the background starts....
rkuchinsky wrote:What do you want to do? Be a footwear designer or just make a lot of renderings?
If you want to be a footwear designer you need to show process, thinking about manufacturing, market analysis, etc. you may not have the knowledge of someone in the industry but showing only renderings is no excuse. So some research. Cut up shoes. Figure out the details and show your thinking process. A rendering does none of this and is pretty useless aside from showing you can make a nice rendering.
NURB wrote:You were just given some fantastic advice from a successful professional shoe designer. My suggestion would be to take his advice if you are remotely interested in becoming footwear designer. Design is only about 10% (if that!) pretty pictures and hot renderings. The more you learn about what goes into shoes, the better your designs will get. You've got the renders down, now work on your technical knowledge. Imagine what you could become just by learning more...
NURB wrote:Are you reading the advice people are giving you? You titled this thread "I need advice", but you seem to not want to hear or take any of it. You keep saying your an amateur and you need to find another way in. These people posting are giving you that way in. I'd advise you to listen.
rkuchinsky wrote:Look, your passion is good, but your stubbornness isn't.
It's great that you can make some many nice renders. But they don't mean or show much and the more you continue to make only them, the less it will make you a shoe designer, not more. You proved you can render. Now take the next of many steps.
1. Read my blog http://www.firstpullover.com It will show you how shoes are made, the names of parts, materials, etc.
2. Read http://projectbluefoot.com/ and see other non-pro designers and how they do a project. See also http://www.kicksguide.com/admin/artist_series.asp Also search the footwear forum here on core77 forums as there has been some great student projects that show process and real footwear design problem solving.
3. Take an old pair of shoes and cut them up. Find out what's inside.
3. Look at all the shoe design portfolios you can on coroflot. See the process, sketches, callouts, materials, etc.
5. Don't do any more renderings. Do sketches, process, problem solving. Look at a type of footwear and design a solution to a particular problem. Create your own brand and do a study of who it's for, what is the inspiration, etc. Don't make any more Nike or Underarmor designs.
You have to start somewhere. Nobody would expect you to know everything about shoes not being in the industry. But you aren't showing any chance of being a footwear designer if you are not even willing to learn things you don't know.
victordcantu wrote:NURB wrote:Are you reading the advice people are giving you? You titled this thread "I need advice", but you seem to not want to hear or take any of it. You keep saying your an amateur and you need to find another way in. These people posting are giving you that way in. I'd advise you to listen.
Nurb, my first post was:
"I have no idea of how the shoe design business, I would like to know how to submit designs, because I can not leave Mexico, Can you work as a freelancer? How do you sell the designs? How much do they cost? How is copyright protection?
I thank you in advance for your advice, and greetings from Mexico."
Some months ago I asked to Dziner82:
"Well, assuming that I now present sketches, select a final design, prepare it for advertising, do different color proofing, transfer it to Photoshop, presented research, specifications and consumer research. What is the next step?"
No question was answered. Only advised me sketching. But I have hundreds of sketches, I can not afford the service scanner to upload. The question was, what to do with the proposals for different brands? Where present them? They have an office to receive them? Especially considering I do not live in USA.
The designs cost money? how much? From the beginning I understood what I have advised. I only presented here in the forum, the designs they asked me to show. I have not entered the stage of preparation and knowledge of the techniques. I have a creative stage I'm getting better, moving sketches and represent them with volume, color, and learned a lot about proportion, scale and aesthetics. What I can not learn by doing an actual prototype, I have to get experimenting with the volume on a monitor. These are the tools I have at hand. All tips and advices for techniques, and I understand,.
My idea at first was to develop ideas for brands, with sketches and renders, but no technical information. I have yet still almost 20 commercial proposals and advertising concepts that do not serve me in my hard drive, but my initial question was, how to make them reach companies? how much do they cost?
The advice given to me, I've seen.
Just earlier this year, I got the idea of making shoe concepts. But now that I have I do not know what to do with them
Companies constantly buy advertising and marketing management, external creatives, agencies, etc ... shoe concepts.
Thanks for your time and advices.